Your mission is to explore uncharted regions of space, deal with aliens both friendly and deadly, and defend the Consortium worlds against space dangers.
CAPTAIN DARCY has been overcome by the strange psychic entity known as Something Else, leaving you to fend for yourselves while he recovers in a medical pod.
When you do something risky, roll 1d6 to find out how it goes.
Roll +1d if you’re prepared and +1d if you’re an expert.
(The GM tells you how many dice to roll, based on your character and the situation.)
If you want to help someone else who’s rolling, say how you try to help and make a roll - if you succeed, give them +1d
Roll your dice and compare each die result to your number:
Ask the GM a question and they’ll answer you honestly. Some good questions:
All credit for Lasers and Feelings to John Harper - buy a copy and get this wonderful one-page RPG at itch.io - Lasers and Feelings and check him out on Itch.io and support him on Patreon for more stuff like this!