Summary
It’s Honeycon 2017. You are going to undertake the greatest heist the world has ever seen. Two Things.
- One: You have a complex plan that requires precise timing.
- Two: You are a GODDAMN BEAR.
Actions
When you act, and the outcome is in doubt, roll a D6:
- If it’s equal to or under the relevant stat, you succeed.
- If it’s over the stat, you fail.
If you’re using your bear special-skill or doing something related to your role, roll 2 D6 and pick the lowest.
Changing Stats
- Frustration: When the plan fails and you run into difficulty, move one point from Criminal into Bear.
- Eat Honey: You can voluntarily move one point of Criminal into Bear by eating a load of honey.
- Greed: When the plan goes off without a hitch, move one point from Bear into Criminal.
- Flashback: You can voluntarily move one point from Bear to Criminal by doing a flashback scene in which you and the other bears plan out the heist over coffee and cigarettes in the back room of a seedy bar.
The End
- If your criminal stat ever reaches 6, you are lured into a life of crime and betray the party.
- If your bear stat ever reaches 6, you flip out bearstyle and lose it. Presumable to be picked up by animal control in half an hour or so.
HBS - Human Believeability Score
Each part of your outfit contributes to your "Human Believeability Score" - the two parts of your top and the two parts of your bottom clothing are added together (the least believeable adding 1 up to the most believeable adding 6).
Your accessory then adds or removes points from your score (-3 up to +3) as shown in the Accessory Modifier section.
If you are seen by a human/ humans whilst wearing this outfit, the BM will roll 4 x D6. If the outcome is equal to or lower than your HBS you pass as a human. If the roll is higher than your HBS you may arouse suspicion or be instantly outed!
Credit
All credit for Honey Heist to Grant Howitt - buy a copy and get this wonderful one-page RPG at itch.io - Honey Heist and support him on Patreon for more stuff like this!